Sunday, January 20, 2008

Saturday, January 19, 2008

blue

very, very, deep,deep blue

Friday, January 18, 2008

a link

http://www.architecture.yale.edu/drupal/index.php?q=resources/filmsociety , somehow this gets cut short once i put it in, so , anyhoo, the last word is "filmsociety" and the whole url is as follows http://www.architecture.yale.edu/drupal/index.php?q=resources/filmsociety (maybe it works this time and if not i could care less, stupid computer with mind of its own)

Wednesday, January 16, 2008

animationtheory 101

Animationtheory is still in its infancy and borrows heavily from the more established field of film theory or so it seems. In my mind, time-based medium is time-based medium and animation and film do not differ in the way the viewer experiences it, because it is totally irrelevant whether the film is documenting the real world, so to speak or is constructed frame by frame. A film will always be a sequence of images that we will look at and perception of vision is what makes those images come to "life" and create the "illusion" of still images moving rapidly. In other words, us looking at image after image creates the motion in our mind, so the experience of the film is basically inside the mind of the viewer, the time-based medium is merely a vehicle to create and recreate the "vision", the "experience" of the viewer.
What fascinates me, is the similarities and dissimilarities of the different time-based media, be it music, theater, film, literature etc. in my mind there is obviously a very strong correlation between time-based media and static 3-dimensional objects, because in the case of time-based media the viewer is static and the "motion", the "action" is happening on the "stage", the "screen", the "soundstage", on the paper in the book, whereas in experiencing a 3 dimensional object the individual is either moving through space, through a room, through a building or around an object and thus sees an everchanging image of the same object. If I walk around, say, a cube, the way, I see the cube is changing constantly, i never see the same image, i see the cube from the front, from the top, part of it, one -third of it and so on. Now, if i make an animation of the same cube, i slice the different images i see, into pieces and thus create the illusion of motion.
I have to, obviously, do more research into this matter, because, at this point, i am mushing together and am not very clear, what is going on. I will look at different forms of discussion of 3dimensional space.

Sunday, January 13, 2008

check this out (second try, ther was a prob)

typing in the link again, (i mixed up underscore and hyphen or somethinge like dat) here we go: http://www.bartlett.ucl.ac.uk/history_theory/programmes/bsc/sg1.htm

check this out

interesting site, though 4 years old, goes as follows: http://www.bartlett.ucl.ac.uk/history-theory/programmes/bsc/sg1.htm

giuliana bruno

so yesterday i came upon this book called "public intimacy" BY GIULIANA BRUNO, WHO TEACHES @ harvard and it is published by MIT press. she is a film theorist and her work is about similarities and dissimilarities of architecture and film, kind of like rem koolhaas and bernhard tschumi with "delirious manhattan" and the "manhattan transcripts", except for that she comes from film and they come from architecture. So, when i eventually get into grad school (like in 5000 years from now) i might look more deeply into this, because my letter of intent 4 grad school states clearly that my researchobjective will be animation and architecture, similarities and dissimilarities. when i googled these terms , i guess in google scholar, i came upon someone at the royal college of art, whose thesis deals exactly with that. i have to somehow retrieve the short i did for the "maquettes" course, though i have no idea whatsoever where i put it and maybe dub it on a dvd or a cd and go fromthere. this is all like charting uncharted territory. am kind of pissed off, that i didnt tqake courses this semesterm so i am kind of freeflowing and moving without structure, which i hate, there is no clear path to follow and everything wobbles into each other. the subject is much too broad, which means it has to be disected into much more manageable small pieces. well, at least, i will concentrate on this very preliminary computer course what with rehaching very prosaic tasks like filemanagement etc. first things first. this blog is becoming too convoluted, i use it like a sketchbook filled with halfass ideas.

a

middle of the nite

feeling really crappy, trying to figure out whether there is an animationfacility here in town, where i can just shoot my films, i am not taking any courses this semester, which might be just fine , anywhoo, should just draw some new stuff and think about making it into sth. later, its kind of late